Agent 201: The Collector

Date & Time: 5th October 1987

Game Information: A lot to do in the time available, making it a challenge for teams of 2 or 3 players. The game with the lowest success rate overall, but a team of 4+ that is prepared to divide and conquer should do well in this game. Not for the very young but OK for attentive agents aged 8+ if playing as part of a family/adult group. Same aged teams should be at least 12-14 years old and adult supervision is required. Please call if unsure.

Objective: Infiltrate The Collectors vault and retrieve the time travelling device!

More information about Agent 201: The Collector

Welcome Foxtrot Team,

Over the past year Intelligence have been tracking a number of seemingly unrelated time anomalies. After some painstaking research we now believe they all trace back to the work of a single entity – The Collector – one of the most cunning villains of all time, known for his obsession for collecting artefacts. We have always know he has the ability to move through time to collect these artefacts but have never been able to track his vaults precise location…until now. Your mission is to infiltrate his vault and retrieve his time travelling device. We hope you are ready agents, time is of the essence!

As always good luck and stay safe.